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this script has 3 main functions:
1- normal shops:
normal shops work like any npc shop, you can buy,sell items here like you would any shop.
the config is super easy to use to add items to be bought or sold by the shop along with their labels and prices.
when selling the shop will only display items the player has and that the shop can sell meaning players dont have to scroll through many item entries to find the one they wana sell.
selling and buying in bulk by setting how much of an item u want to sell and buy.
blips for shops can be turned on or off.
shop names,blip icons can be configed easily.
2- player owned shops:
players who are admins or that have the job realestate can do /createshop to make a shop anywhere.
those admins or realestate agents can set up how much the shop will cost to buy and how many slots the shop has.
slot space determines how many items can be sold at the shop at once.
you can set up slot upgrades in the config to allow shop owners to buy these slot upgrades, making their shops capable of selling more items.
shop owners can add items or weapons to sell in their shops !
easily handle shops in game without having to go through configs, giving players freedom to manage their shop without relying on server management
players can rename their shops, turn the blip on and off on the fly, the blips sync between all players.
players can upgrade their shop slots as mentioned above
buyers can use the shop to buy guns, weapons that are put up for sale and the money goes to the shop ledger which then the shop owner can collect
3- society shops:
if you own syn society you can set up society shops.
those work the same way as player owned shops, but can be managed by multiple players who are in the same society. those shops are set up in the config and not in game. a rank limit can be put on those shops so only players with a certain rank in the society can manage the shops.
money generated in these shops goes to the society ledger.
