
mUnderground Remake - The Most Detailed Racing System Ever Built for FiveM
Discover the ultimate racing script that has never been seen before on FiveM. mUnderground Remake brings a complete underground racing ecosystem to your server with seasons, competitions, crews, custom tracks, profiles, achievements and a full economy - all powered by the most detailed UI/UX ever built for a FiveM racing system.
Built from the ground up by CodeM for servers that take racing seriously.
FEATURES
- Season-Based Competitions with Winter, Summer, Fall and Spring cycles, each tracking its own unique data on the server to keep the experience fresh for every racer
- Daily Competitions page where racers can view all active and upcoming competitive events with detailed info on race type, required class and scheduled time
- Live Competition Details with real-time standings, lap times, GP rewards, GC prize pool, multiplier indicators and a built-in Live Chat with viewer count for spectators
- Community Races system with public and private race lobbies, host browsing, racer limits, entry price control and instant lobby creation for everyone on the server
- Hall Of Fame leaderboard showing top players and crews per season with avatars, achievements and GPoints (MMR) ranking
- Tracks by Community with intuitive custom track creation, rating and commenting, favorite tracks, search, and admin verification to add tracks to the official competitive racing pool
- Racing Crews system - form crews with friends, every member earns GPoints to push the crew up the leaderboard, full crew details, member list, achievements and #tag identity
- Underground Store powered by GCoin (in-game race reward) with avatars, crew cards, titles, vehicles, profile cards and switchable racer customization
- In-Game Head Up Display popup at race location showing route, total checkpoints, laps, required class and current participant count before the race starts
- Full Sync In-Game Leaderboard with millisecond-accurate position tracking - even a 1 cm lead instantly updates your standing, designed to mirror real racing simulation games
- Smart leaderboard layout with race leader always at top, your position in the middle, one racer ahead and one racer behind for instant context
- Race Finish Screen with final position, GP and GC rewards, animated competition results and full winner profile preview at the end of the event
- Track Creation Tool - a first for FiveM - place checkpoints, add and rotate individual props, fine-tune distances, edit tracks after creation and switch between checkpoint and prop placement modes
- Racer Profiles displaying current GP (ELO), average position at competitions, favorite vehicle and class, total achievements unlocked, current crew and selected profile card style
- Racer Settings & Customization - change profile avatar, profile name, title, profile card, GPS color, checkpoint color and full leaderboard customization
- Customizable in-game leaderboard positions, leaderboard colors, GPS markers and racer nickname
- Avatar, profile card and title sets purchasable from the Underground Store with GCoin earned through competitive races
- Ultimate Achievement System with 30+ unique achievements - Summer Winner, Season Master, Perfect Finish, Flawless Lap and many more, each with its own badge displayable on the racer profile
- Trophy earning notifications and badge slot system to showcase your best achievements to others
- Built-In Admin Section with full live in-game control - no more config edits or server restarts
- Admin tools include Verify Track, Racer Admin Actions (adjust GP, adjust GCoin, reset profile), Assets Manager (vehicles, avatars, profile cards, titles), and Create New Competition (route, class selection from X to E, participants and time)
- Full ELO/MMR-based GP system with smart distribution - top finishers gain GP, bottom finishers lose GP
- Random reward multiplier system with configurable chance tables (1x to 5x)
- Multi-class competitive races with single or multi-class support
- Built-in Ghost Mode (permanent, disabled or auto-timed)
- DNF detection for racers who abandon their vehicle
- Race timeout system after the first finisher to avoid endless waiting
- Real-time race leaderboard with configurable refresh interval
- Compatible with ESX, QBCore, QBox and VRP frameworks
- Clean and readable codebase, ideal for custom integrations
- Full GitBook documentation and active 6/24 ticket support
Frameworks: ESX, QBCore
Documentation: https://codem.gitbook.io/codem-documentation/m-series/essentials/munderground-remake
Discord: discord.gg/codem
