
ONX Vapid Sandking Remaster π»
Scratch made lore friendly model by Tidemo with contributions from WiseGuy, & JunkyWRX
The classic Vapid Sandking, remastered from the ground up, rebuilt from scratch; swinging truck nuts, extra lift, extra wheels and overcompensating for something.
To get all 6 variants checkout the full Sandking Pack!
Disclaimer: This package only includes 1 model, the standard Vapid Sandking D155.
As seen in the Sandking pack showcase trailer
π¨ Customization-First Sandking
Build anything from a clean ranch workhorse to a lifted dual-rear-wheel Compensator.
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Huge focus on modularity and visual variety
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Perfect for civ fleets, off-road events, truck meets, and holiday hauls
π§© Customization Categories & Variant Counts
Dial in your perfect Sandking with a frankly unnecessary amount of bolt-ons:
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ποΈ Truck Bed: 22 variants
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πͺ Front Bumper: 13 variants
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π§ Rear Bumper: 4 variants
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πͺ Side Step: 7 variants
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π¨ Exhaust: 9 variants
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π Door Handles: 5 variants
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π Grill: 16 variants
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π Hood: 3 variants
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π¦ Tailgate: 3 variants
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π Mirrors: 4 variants
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π Roof: 4 variants
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π₯ Animated Truck Nuts: 2 variants
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π§½ Bed Liner: 2 variants
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π‘οΈ Fender Flares: 5 variants
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π‘ Headlight Housing: 4 variants
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π¨ Livery: 12 variants
Installation (Quick)
- Add the ONX vehicle resources to your serverβs resources folder, make a folder called [onx_vehicles].
- ensure [onx_vehicles] in your server cfg.
Terms
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For use on licensed subscriber servers only with assets granted in your Cfx keymaster portal.
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No reuploading, resale, or rebranding of assets other than liveries/textures.
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Redistribution outside your subscribed server(s) is prohibited.
Support / Contact
- Questions, previews, or integration help? Join our Discord (link on profile).
Built by the ONX Development Team for roleplay communities that value depth, quality, and performance.
Showcase screenshots by JsH
Developer Details
Vapid Sandking D155 Compensator (2011-2016) onx_sandking
File Sizes
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onx_sandking4_hi.yft: 4.1MB
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onx_sandking4.yft: 3.4MB
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onx_sandking4.ytd: 1.7MB
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110 yft mod parts: < 0.5MB
Model Polycount
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L0: 148,171
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L1: 69,100
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L2: 30,704
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L3: 11,153
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L4: 1,228
Textures
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ytd Resolution: Max 1024x1024
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ytd Texture count: 29
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yft Resolution for embedded liveries: Max 2048x2048
| | | | --------------------------- | ------------------------------- | | Subscription based | No - optional | | Polygons (model and LOD) | See Dev Details | | Texture size and amount | See Dev Details | | Requirements & dependencies | Game Build 3095 (some features) | | Support | Yes |

