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Drunk System

Extensive drinking resource allowing you to get drunk in various ways. You can carry a bottle with you, compete in a drinking challange or have wine in your penthouse. Includes breathalyzer test.
PLATFORMFiveM
FRAMEWORKESX, QBCore
$23.99

Feature list:

  • It contains a minigame in which two guys compete against each other to see who can drink more of Super Vodka

  • Backwards compatibility with "esx_status" / "qb_smallresources"

  • A Player can take a self-test to see how drunk he is.

  • Police can request citizens to take alcohol tests (players can refuse)

  • Each player has different toughness, which means certain players can fall more often than others because they're more "weak" against the alcohol effect. Some players are tanks and can withstand more alcohol without falling to the ground!

  • Players can carry bottles in their hands and chill outside with homies. Each alcohol can be sipped for x amount of time. For example, you can drink up beer up to 5 times before you finish the bottle!

  • There is 3D text above the player's head with his drunk level status, such as: " * Breath smells like alcohol *, * Passed out and smells like alcohol *, etc.

**Working alcohol around map-like from singleplayer! ** What working type can you expect?

  1. Whiskey
  2. Wine
  3. Beer

Player effects when drunk

  • Funny walking

  • Motion blur enables

  • Shaking camera

  • Screen effect

  • Hearing the world echo

  • Vomiting

  • Can pass out for a certain amount of time.

  • When driving, the steering wheel moves softly, randomly left / right

  • Random events in a vehicle example: Suddenly press the brake, gas, etc.

  • When running and being drunk at the same time, there is a chance you might fall to the ground. The same applies to jumping.

  • When aiming with a gun and being drunk, you may by accident press the trigger and shoot (whoopsie)

  • Walking upstairs/hill/downstairs becomes more difficult! There is a greater chance that you may fall to the ground!

Withdrawal: Yes, the player will have a proper headache.

  • Random effects on screen, such as

    • Blackout

    • shaking the camera for a few seconds (simulation headache)

    • granulation (like when you get up fast)

Dependencies

  • Onesync

  • mysql-async/oxmysql ( can be disabled in config to run without any MySQL Driver )

Documentation: documentation.rcore.cz/paid-resources/rcore_drunk