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Graffiti System

Advanced graffiti system with persistent and customizable sprays
PLATFORMFiveM
FRAMEWORKStandalone, ESX, QBCore, Qbox, vRP, OxLib
$34.99

Graffiti System / Spray System

Transform your FiveM server into a dynamic and expressive environment with the most advanced graffiti system ever developed. The Graffiti / Spray System introduces a new level of immersion and creative freedom, letting your players leave their mark across the map — whether they're claiming gang territory, adding street art to urban areas, or simply expressing themselves in a unique way.  

Players can choose from three unique graffiti styles — custom images, text tags, or freehand drawings — each designed to give maximum creative flexibility. With a highly accurate placement system, graffiti can be sprayed on nearly any wall or surface with full control. All graffiti is saved persistently, meaning it stays exactly where it was placed, even after a server restart.

Spraying feels smooth and immersive, featuring realistic animations for both creating and removing graffiti. Administrators are also given full control, with commands to quickly remove specific graffiti from the world whenever needed. Players can access the spray system through a command, item, or custom event, and even save their favorite creations to reuse later.

Graffiti can also be scaled to different sizes, giving full control over how small or large each piece appears. Whether placing a small tag or a massive mural, our custom-built placement system ensures smooth, accurate, and fully customizable positioning every time. Players can spray exactly where they're looking, and with simple key controls, they can adjust the graffiti’s position directly on the wall — making the placement process both intuitive and precise.

The Graffiti System includes a built-in webhook integration that automatically logs all graffiti activity to your Discord or external logging system. Every time a player creates or removes graffiti, detailed information such as the player's name, type of graffiti, and exact time is sent through the webhook. This gives server administrators full oversight and allows for efficient moderation, tracking, and record-keeping of in-game graffiti actions.

For added flexibility, server owners can choose to restrict graffiti access to specific players, jobs, or permission groups. This means graffiti functionality can be limited to gang members, artists, or any custom-defined roles — allowing you to tailor the system to your server's structure and RP needs. If you don’t want graffiti to be available to everyone, you have full control over who can use it and when.

For image-based graffiti, you have full control over what players can use. By default, you can define a list of pre-approved images directly in the configuration file — allowing players to choose from curated designs you’ve selected for your server. This is ideal for controlled environments such as gang logos, event banners, or official community art.

If you want to offer more freedom, you can also enable support for image URLs. When this option is active, players can paste direct image links and use them as graffiti in-game. This gives your community the ability to bring in their own visuals and express themselves more freely — all while keeping the system flexible and server-friendly.

Everything needed for the Graffiti System is included in the price.

Our Graffiti System is standalone, works for all frameworks such as ESX, QBCore, vRP, and also works on other frameworks.

This product is protected via Escrow System, you can still configure almost everything in config.lua, language.lua, and you can also change it’s style in html.

FEATURES

Synchronized between players

Everything needed for the Graffiti System is included!

Works for all frameworks such as ESX, QBCore, vRP, and also works on other frameworks

Unlimited amount of graffiti that can be displayed.

3 types of graffiti (image, text, hand-painted)

Revolutionary in-game creator for all types of graffiti.

Webhook system

Spray menu can be opened via command, item, or event.

Option to save your graffiti in the menu, for future use.

Commands for admins to remove graffiti.

Realistic spray and remove animation.

Complex system of positioning graffiti on the wall.

Scale system for graffiti.

Graffiti remains in the same place after a server restart.

Quality code

OneSync Infinity Ready

Standalone

Configurable

Easy to install

Support included

Good optimization