
Bowling
Bowling
Transform your FiveM server with a highly polished and fully interactive bowling experience. The Realistic Bowling System delivers smooth, synchronized multiplayer gameplay with advanced bowling physics, immersive custom animations, and engaging minigame mechanics — all tailored to bring the feel of a real bowling alley into the world of FiveM.
Built for both casual and competitive play, this system allows players to fine-tune each throw with control over power and spin. Whether they’re playing solo or going head-to-head with friends, every frame feels fluid, fair, and fun. Scores are displayed live on in-game TVs through an integrated leaderboard system, making it easy to track top performances across the server.
The package also includes two exclusive high-quality RTX bowling maps fully integrated and ready to use out of the box — no need to search for separate MLOs. Additionally, the system is fully compatible with popular interiors like GABZ, BREEZE, Map4All, K4MB1, and can be easily configured to support any custom bowling MLO.
To further enhance immersion, the system features a full set of realistic animations, including ball pickup, throwing, and idle stances. It also includes a skittle stand for pin arrangement and a functional sweeper that clears the lane — all synced and animated with attention to detail. From ball color variations to player movement, every part of the experience is built to look and feel authentic.
Every detail of this resource has been designed for flexibility and immersion. From nickname personalization and round selection, to prop interaction and ball color customization, the experience is built to feel dynamic and complete. The entire system is plug-and-play, optimized for performance, and works seamlessly with all FiveM frameworks.
If you’re looking to add an activity that’s fun, unique, and keeps players engaged — the Realistic Bowling System is the perfect addition to your FiveM server.
Our bowling also works for servers that use entity lockdown (strict mode).
Everything needed for the Bowling is included in the price.
Our Bowling is standalone, works for all frameworks such as ESX, QBCore, vRP, and also works on other frameworks.
This product is protected via Escrow System, you can still configure almost everything in config.lua, language.lua, and you can also change it’s style in html.
— FEATURES —
Synchronized between players
Everything needed for the Bowling is included!
Works for all frameworks such as ESX, QBCore, vRP, and also works on other frameworks
There are two custom rtx bowling maps included with our bowling.
Bowling is also works on the following mlos: GABZ, BREEZE, Map4All, K4MB1.
It is possible to add any bowling mlo simply via config.
Realistic bowling physics like in reality.
Possibility to select the number of rounds.
Minigame for the force of the throw and for the spin of the ball.
Nickname system
Leaderboard which is displayed on the TV in the game.
Possibility to play bowling in more players or alone.
Detailed features such as a skittle stand, and also a sweeper.
Realistic animations, when throwing the ball, moving.
Different colours of bowling balls.
Quality code
OneSync Infinity Ready
Standalone
Target support
Configurable
Easy to install
Support included
Good optimization



