
Haunted House
Haunted House
The Haunted House is a fully spawnable structure that can be placed anywhere on any map. Using the built-in in-game creator, you have complete control over its positioning, allowing you to set it up exactly as you need. Once placed, the house remains persistent, ensuring it stays in position even after a server restart.
Adding the Haunted House to your server introduces a new activity for players, bringing fresh excitement and creating memorable moments. Whether used for roleplay scenarios, events, or simply as a mysterious location to explore, it enhances player engagement and adds variety to the gameplay experience.
Haunted House can be used on any map.
All content is fully synchronized between players, ensuring a seamless experience.
Everything needed for the Haunted House is included in the price, script, models
Our Haunted House is standalone, works for all frameworks such as ESX, QBCore, vRP, and also works on other frameworks.
All interactions are possible via 4 different systems (via our system, via 3D texts, via help notify, via target - qtarget, qbtarget, oxtarget ).
This product is protected via Escrow System, you can still configure almost everything in config.lua, language.lua, and you can also change it’s style in html.
FEATURES
Synchronized between players
Everything needed for the Haunted House is included.e
Works for all frameworks such as ESX, QBCore, vRP, and also works on other frameworks
Quality code
OneSync Infinity Ready
Standalone
Custom models
Configurable
Easy to install
Support included
Target support
Good optimization



