
Billiard
Billiard / Pool Game Script.
You can play pool anywhere in the world, and you can also spawn new pool tables via config.
When you play pool, you can move freely anywhere on the table thanks to our custom animations.
You can play billiards on 4 different models, 2 models also offer placement of, for example, your logo / picture directly on the table.
Billiards offers notifications that announce when a player sinks a ball, this option can also be turned off.
Our pool table offers custom animations for both cue holding and ball shooting.
You can pick up a cue anywhere in the world from the stand, or you can spawn it with a command (this option can be turned off).
Special aiming system via first person view and also via third person, we also have a push force system via progress bar.
All actions are synchronized between players.
Our script is perfectly optimized.
Everything needed for the Billiard Script is included in the price.
Works for all frameworks such as ESX, QBCore, vRP, and also works on other frameworks.
All interactions are possible via 4 different systems (via our system, via 3D texts, via help notify, via target).
This product is protected via Escrow System, you can still configure almost everything in config.lua, language.lua, and you can also change it’s style in html.
This is an experimental version, a new update will be released during the week with improved physics and new features.
FEATURES
Synchronized between players
You can play classic pool or 9ball
4 different table models
You can play on any pool table that is in the world
Custom animations
Custom models
Everything needed for the Billiard is included
Works for all frameworks such as ESX, QBCore, vRP, and also works on other frameworks
Quality code
OneSync Infinity Ready
Standalone
Target support
Configurable
Easy to install
Support included
Good optimization



