
Halloween
Halloween Script.
You can collect pumpkins around the world and then carve them.
You can then place the carved pumpkin anywhere in the world.
You can go trick-or-treating and in return you can get special items.
We offer a realistic trick-or-treating system, so you have to have a basket and candy is physically added to the basket.
You can decorate the outside of the house, through our special object placement system.
We offer 35 custom models for decoration.
The decorations are stored in the database so they are in the same place after restart, or they can be temporary only until restart.
You can scare your players during gameplay with our jump scare system, just select the id of the player you want to scare, or you can turn on automatic random player scare in config.
All actions are synchronized between players.
Our script is perfectly optimized.
Everything needed for the Halloween Script is included in the price.
Works for all frameworks such as ESX, QBCore, vRP, and also works on other frameworks.
This product is protected via Escrow System, you can still configure almost everything in config.lua, language.lua, and you can also change it’s style in html.
FEATURES
Synchronized between players
Decorations spawnable via item or command
35 different decorations
Administrator can scare a player through a command
Random player scaring which can be enabled in config
Trick or treat
150 base locations for trick-or-treating
Adjustable rewards in config
Rewards are physically displayed in the basket
Custom models
Pumpkin collecting around the world
Pumpkin carving (3 different types)
Everything needed for the halloween is included
Works for all frameworks such as ESX, QBCore, vRP, and also works on other frameworks
Quality code
OneSync Infinity Ready
Standalone
Target support
Configurable
Easy to install
Support included
Good optimization



