
Formula Racing w/ Track Creator, Teams & Penalties
Experience racing like never before. Introducing the most complete in-game racing system for your server.
From casual practice laps to full-scale Formula championships, our formula resource brings competition with teams, prizes, penalties, and everything in between. Build tracks, manage your racing team, upgrade cars, and watch the drama unfold as drivers chase the podium.
Track Builder and Spectating
With the advanced track editor, you can create circuits - checkpoints, pitlanes, start grids, and even camera positions for live spectating. Spectators can switch between cameras or follow drivers, turning every race into a real motorsport event.
HUD and Live Story
During races, drivers see a fully dynamic HUD: speed, tyre compound, lap times, gaps to other drivers, penalties, and pit status. The live race story keeps everyone updated - from racers to spectators - on who’s leading, who’s in the pits, and who’s chasing the podium. With rcore_formula, racing on your server becomes a full-scale motorsport experience. From casual players to hardcore teams, everyone will find their adrenaline rush.
Rules and Penalties
Cutting corners? Gaining positions unfairly? Stopping on track? The penalty system has it covered. Configure time penalties, money fines, forced position returns, or even disqualifications.
Teams Management
Build your racing empire! Players can create or join teams, customize vehicles with colors, icons and manage finances through a shared balance. Advanced roles and permissions give team owners full control - invite members, assign roles, and strategize for the season.
Upgrades and Pitstops
Races aren’t won on the track alone. Teams can invest into upgrades for faster repairs, better cars, and optimized pitstops. Tyre management (soft, medium, hard), car repairs, and pitlane speed limits add realism and strategy.
Competitive Racing With Real Rewards
Want to host real competitions? Charge registration fees, set up a prize pool, and let the drivers battle it out. Lap times are tracked with millisecond precision, points are awarded to drivers and teams - just like in a real life.
Practice and Training Sessions
Not every race is about winning. Free practice mode lets players test tracks without limits. Run as many laps as you want and break personal records. No team required - just grab a car and hit the track.
Leaderboards and History
Keep the competition alive with global leaderboards for drivers and teams, as well as track-specific records. Every race is logged into the race history, complete with results, lap times, and standings.
Framework Compatibility
No matter your setup - we’ve got you covered. The script is available for all popular frameworks and exclusively standalone. Plugin in. Race on.
Features
- Competitive racing with registration fees and prize pool
- Lap times tracking
- Points system for drivers and teams (like real F1)
- Prize pool system (modifiers, placement rewards)
- Spectator mode (track watching through track cameras and driver cameras)
- During race is present custom map with drivers positions
- Practice
- Free practices sessions on any track
- Lap times with personal records
- Live leaderboard of personal records
- No limit in laps count or time
- Players can go and just go on track with custom vehicle without need to be in team
- Teams
- Custom team creation or using pre-defined teams from GTA 5
- Custom icons, images
- Colors for vehicle
- Admin only / user / for money
- Role system with advanced permissions
- Team balance (withdraw, deposit, transactions history)
- Members management (inviting with accept/deny, roles management)
- Teams points for races
- Upgrades
- Pitstop, Repair time upgrades
- Better car upgrades
- Paying for team balance
- Pitstop
- Speed limiter 60kmh
- Tyres change - soft, medium, hard
- Car repair
- Times based on upgrades
- Tracks
- Complete advanced builder/editor
- Zones
- Circuit creator, racing line, checkpoints, start positions, finish wall, pitlane area, box positions, camera positions
- Cameras
- Editable FOV, rotation, placement in editor
- Track cameras for spectating
- Fast camera switch
- Driver following camera
- Rules and penalties
- Track Limits
- Circuit boundaries
- Checkpoint cutting
- Position gaining
- Vehicle stopping
- Penalty system
- Time penalties
- Money penalties (team balance)
- Position return (you must go to lower position or you will be disqualified)
- Disqualification
- Configurable penalties to each track limit by customer specification
- Track Limits
- Leaderboards
- Driver leaderboard (players points)
- Teams leaderboard (teams points)
- Track times (the best times on each track, combination team+racer)
- Race history and result
- Race Story
- During race story leaderboard is present and visible to all drivers and spectators
- Gap is always counted to the player ahead
- Pit status (IN PIT)
- HUD
- Speed (KPH/MPH)
- Live time tracking (current lap and best lap)
- Tyres compound
- Engine health
- Penalty notifications
- Admin Tools
- Race Force Stop
- Race Force Start
- UI for easy navigating /fcommands
Dependencies
- oxmysql / mysql-async / ghmattimysql
- ESX/QB/QBOX for money related features (optional), works fully standalone







