
π Energy Races β Complete Racing System
Racing, Drift and Drag (1v1) β all in a single script. Players build their own tracks in-game, race with a premium tablet-style interface and compete on a global ranking. No external editor, no .ymap, no coding required.
Works with ESX, QBCore, QBOX, vRP and Standalone β auto-detected.
β¨ Why Energy Races?
- π¨ Premium UI (React NUI) β animated tablet, responsive at any resolution and translated into 8 languages.
- π οΈ 100% in-game track creation β drive the route, mark the checkpoints and publish. Easy for any player.
- ποΈ 3 race modes β Classic, Drift (live scoring) and Drag 1v1 (with a synchronized start light-tree).
- πΈ Built-in economy β bet cash or your own vehicle, entry fees and automatic rewards.
- π Profile + Global Ranking + Groups/Teams.
- π΅ YouTube music playing during the race (no API key).
ποΈ Build a race your way
Everything is set through a simple form and then an in-world editor. Here's what the creator controls:
Race rules
- β Mode: Classic, Drift or Drag
- β Vehicle category: Car or Motorcycle
- β Laps: Point-to-point (AβB) or a multi-lap circuit (with return route)
- β Visibility: Public or Private with an access code
- β Cash bet and Vehicle bet (the loser hands over their car)
- β Ghost mode (cars pass through each other, no collisions)
- β Required item ("ticket") to join
- β Explode on exit (anti-cheese)
- β Min/Max players
In-world editor (step by step)
- π© Start grid β place where each car begins
- π Checkpoints β mark them while driving; pick a prop gate (adjustable width) or a 3D holographic design (Gate / Towers / Arch)
- π Custom color for the checkpoint (and interface) per player
- π Decorations β close off streets and dress the track with a free-fly camera (barrels, tires, hay bales, barriers, arrows, lights...)
- π Automatic return route for multi-lap circuits
On-track visuals
- β¨ 3D ground trail, Forza-style (Chevron, Solid, Arrow and more)
- π¦ 3D checkpoint gates with distance indicator
- β οΈ Missed checkpoint and wrong-way warnings
- π Live results screen with podium, times and rewards
π Compatibility & Technical
- π§© Frameworks: ESX Β· QBCore Β· QBOX Β· vRP Β· Standalone (auto-detected)
- ποΈ Database: oxmysql β tables install themselves on first boot
- π 8 Languages: EN, PT-BR, FR, ES, DE, IT, ZH, TH
- π Speed units: km/h or mph
- ποΈ Fully commented, open config (not encrypted)
- πͺ Open hooks (client) and editable bridge for easy integrations
- π© Discord logs (webhook) for every race event
- βοΈ Optimized with a lightweight trail option for demanding servers
- π Ultra-low resmon β 0.00ms idle and ~0.05ms during races
π¦ What you get
- Open, commented configuration files
- Open translation files
- Full documentation
- Race creation guide
- Hooks & bridge documentation
- Multi-framework support out of the box









