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Boxing Arcade

Fun Arcade to cmplete with your friends!
PLATFORMFiveM
FRAMEWORKStandalone, QBCore, vRP, OxLib
$7.99

🄊 Boxing Arcade — a punch machine that actually works

Boxing Arcade is a working punch machine, not a prop with an animation on it. Walk up, take on a three-stage timing minigame, and the cabinet scores your hit on its own live screen — cinematic camera, hit sounds, and an attract voice that goads you while you stand there.

It ships ready to play: 33 cabinets pre-placed at busy spots across the map, and every one of them is yours to move. Place, remove or add unlimited cabinets in-game — any arcade, gym or bar, no MLO built around it.

šŸŽÆ The Machine

Three-stage timing minigame picks both the punch strength and the score

Fair scoring — every stage's accuracy blends into the score; one lucky hit can't carry a sloppy run

Hidden fourth round that only opens on near-perfect play (scores up to 12,000)

Nine punch animations across three strength tiers, plus enter, idle and attract idles

Live cabinet screen — leaderboard, punch splash, animated score roll-up

Custom sound bank — hit sounds, scored reaction voice lines, arcade ticker

Cinematic punch camera with per-tier impact shake

Global all-time leaderboard — no database needed, stored as JSON

šŸ“ Place It Anywhere

33 default placements at busy spots — all editable or removable

/boxarcade creator panel — place, move, remove, per-machine price, map marks

Bind cabinets to map resources — they only appear when that map runs, with presets for Prompt maps included

Up to 8 cabinets side by side, each with its own independent screen

šŸ”Œ Integrations

Zero dependencies — no ox_lib, no database; frameworks, ox_target and qb-target are detected at runtime, never required

Frameworks: QBCore / QBox / ESX — or fully standalone (free-play mode)

Targeting: ox_target / qb-target / built-in [E] prompt

Payment: optional pay-per-play — cash or bank, per-machine prices, BigDaddy-Money, custom hook

Gym stats: award strength per punch via rtx_gym / vms_gym / OT_skills / devhub_skillTree

Open hook & bridge layer — gate or react to plays, swap payment / notify / target / text UI or the minigame itself

Export API — read scores, place cabinets at runtime, check occupancy

12 languages — including the cabinet screen and minigame

Server-authoritative scoring with an enforced punch cooldown

0.00 ms idle — nothing runs until a player is near a machine

šŸ”“ What's open

config, all bridges, hooks and translations ship unencrypted — every knob a server owner needs is an open file. Core logic and assets are escrow-protected.

šŸ“– Documentation

Full docs — install, creator panel, configuration, hooks & exports:

šŸ‘‰ https://prompt-studio.gitbook.io/prompt-studio/scripts/boxing-arcade

šŸ’¬ Support

Discord: https://discord.gg/rKbHHdfZFU