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Supreme Multichar AIO

Cinematic character selection, creation and spawn selector for FiveM
PLATFORMFiveM
FRAMEWORKESX, QBCore, Qbox
$11.99

Codem Supreme Multicharacter - Cinematic character selection, creation and spawn selector for QBCore, QBox and ESX Legacy

Your players do not pick a character from a list anymore. They walk into a scene: a skydive off a cargo plane ramp, a bank raid in the rain, a car meet at golden hour, a roller coaster at night. Every character they own stands in that scene with its own outfit, pose and camera, and the one they pick rides the scene out into the city. Built from the ground up by CodeM for roleplay servers that want their first thirty seconds to sell the whole server.

FEATURES

- 7 cinematic scenes ship ready - Night drop (skydive exit, 22:20 clear), Bank (raid exit with armed guards, 21:20 rain), Meeting point (drive away exit, 19:32), Roller coaster (full ride exit, 22:00), Jet ski (ocean run with multiple camera shots, 19:30), Briefing (synchronised boardroom scene) and Vinewood (the cast along the Vinewood letters, 21:15 foggy)

- Random scene on every open (default) or one fixed scene - players switch scenes live with J if you allow it

- Every character rendered in the scene with its saved outfit, its own pose and its own camera framing, solved per character from its own skeleton

- Two camera compositions per scene - a fixed wide shot that racks focus onto the selected character, or a camera that dollies between characters

- Automatic cast layout - row, ring or arc, ground-probed per character with sole measurement so nobody sinks or floats, no manual placement needed

- World scenario seating - a scene can ask the map for its own bar stools, benches and railings and seat the cast on them, with a standing fallback

- Scene props, background extras (armed extras get an aim task), set lights that keep burning through the exit cinematic, and per-scene time and weather

- Pose library with 293 poses in 5 groups (work, seated, solo, street, talk), scenarios and emotes, wall-lean and seat-aware

- Spawn intro - the camera glides in from behind your character on spawn, with a street and zone card

- Character details panel on Tab - identity, citizen ID, phone, job and rank, cash, bank, playtime, last seen and last location

- Streamer mode - hides phone numbers, citizen IDs and last location on every card

- Private routing bucket per player with population disabled - no other players, no traffic, no gunfire in the middle of your scene

- Up to 10 character slots, defined as one list where any slot can be free, locked or premium

- Slot sources stack correctly - the highest of config list, per-license override, Discord role, ACE permission (multichar.slots.N) and database value, with purchased codes added on top

- Tebex slot sales built in - addslot {transaction} delivery that works while the buyer is offline, single-slot or multi-slot tiers

- Player pastes the tbx- transaction id on a locked slot and it unlocks instantly, one row per purchase as the permanent ledger

- Redeem protection - codes are single use and atomic, 5 failed tries in 60 seconds triggers a 5 minute lockout, one claim in flight per player

- Raising your free slot allowance later never swallows a purchase - bought slots always add on top

- Discord role slots - bot token and guild id, role id = slot count, highest role wins, roles cached (default 10 minutes)

- Discord setup errors explained in plain language in the console - wrong token, bot not invited, wrong guild id - and role slots switch off instead of handing out wrong counts

- Admin slot commands - /setslots and /addslots by server id or raw identifier, works for offline players and from the console

- Character creation form - first and last name, birthdate, gender, nationality (71 in the English locale) and body height

- Full server-side validation - names 2-24 characters with no digits or punctuation, age 18-80 (configurable), height 150-200cm (default 175), nationality checked against the locale list

- Birthdate format you choose (default DD-MM-YYYY, or YYYY-MM-DD, DD/MM/YYYY) so ID cards and MDTs read the field your server already uses

- Delete confirmation in three styles - type the confirm word of the player's language, type the full name, or one click (deleting can be turned off entirely)

- Starter items from your framework (QBCore starter items with id_card and driver_license metadata, QBox documents) or your own item list

- Built-in spawn selector - last location, owned homes and your own fixed points in one list, Q and E to cycle

- 4 spawn points ship configured (Legion Square, Pillbox Hospital, Paleto Bay, Sandy Shores) with region and description fields

- Relog teleport protection - fixed points lock for a configurable window after a fixed point spawn (default 120 minutes, 0 turns it off), with a live countdown, and the lock lifts if the player would otherwise be stuck

- Three spawn modes - the built-in selector, spawn at last location, or custom mode that opens your own spawn script (qb-spawn, qbx_spawn or anything else) on any framework

- Starter apartment flow for new characters on QBCore (qb-apartments) and QBox (qbx_properties, qbx_apartments)

- 8 housing integrations with zero configuration - qb-houses, qb-apartments, qbx_apartments, qbx_properties, ps-housing, bcs_housing, rcore_housing and codem-motelcreator

- Owned houses, apartments and rented motel rooms are listed as spawn points and entered on arrival; last location puts a character back inside the home they logged out in

- Any other housing script supported through one open-source bridge function

- Full photo mode on P - orbit and free camera within 12m, lens 10-100, roll -45 to 45 degrees, background blur, grid overlay and hide UI

- 9 photo filters, 9 facial expressions, any pose from the 293-pose library, time of day, 9 weathers and a solo mode that hides every other character

- Photos upload to Fivemanage through a one-time presigned URL and live in a scrolling film strip per character - view full size, copy the link, delete

- Photo rate limit (2.5 seconds per shot) and 60 second upload tickets bound to the character; deleting a character deletes its photos from the database and from Fivemanage

- In-game scene editor for admins - free camera, live preview, per-slot position, heading, pose and camera, place a spot at the aim point, test the camera dolly

- Editor saves overrides to data/scenes.json by scene id, config file untouched, and locked scenes are refused on the server, not just in the interface

- Build a new scene from nothing but an anchor coordinate - everything else is optional

- Server branding - server name, logo (local file or link) and a splash screen on black before the scene, with a configurable hold time

- 8 colour presets (mint, ocean, crimson, violet, gold, ember, ice, mono) or any hex - the entire interface theme is derived from one colour

- Cinematic look controls - film grain, vignette and colour grade, plus cinematic black bars on B

- Rules window with your own groups and lines, Discord and website buttons that open in the player's browser

- Settings panel with per-option lock - streamer mode, cinematic bars and interface sound volume (default 35), each one can be forced to your default

- One code base for QBCore, QBox and ESX Legacy through codem-lib - framework detected automatically, no version to pick at download

- 13 appearance scripts detected automatically (codem-clothing, illenium-appearance, fivem-appearance, qs-appearance, 4bit_appearance, qf_skinmenu, crm-appearance, tgiann-clothing, rcore_clothing, 0r-clothing, qb-clothing, esx_skin, skinchanger) and any other through one config block

- 5 database tables created automatically on start - no SQL import, manual SQL file included anyway

- Server-only config file for the Fivemanage key and Discord bot token, never sent to players

- English and Turkish locales included, any language added as a JSON file with no UI rebuild

- Escrow-ignored and fully editable - config files, shared files, locales, branding, SQL, scene data, all framework and housing bridges, the appearance client and the auto-SQL file

- Lua 5.4, Vue 3 interface, oxmysql, clear console diagnostics for every misconfiguration

- Full GitBook documentation - installation, framework setup, every config option, database schema and troubleshooting

Documentation

Support