Meet the Diubis: small, shy creatures that live along the rivers and lakes of RDR2. Groups of them gather on the banks, wander, sit by the water and chatter in their own voices. Get too close and they freeze, raise the alarm, sprint for the water and vanish with a dive.
Sneak up on them, grab one before it escapes and win the struggle, and it’s yours. Every Diubi has its own name and becomes a companion that follows you, rides on your shoulders and talks to you in a fully cinematic scene, in its own invented language.
- Living shorelines. Diubis appear on their own along 35 rivers and lakes, plus 12 hand-picked spots included. Add your own spots in-game with one command.
- Fully synced. Every player sees the same Diubis in the same place (OneSync).
- Realistic escape. They stop and stare, one calls the alarm, and the group runs into the water and disappears as it dives.
- Stealth gameplay. Crouch to get closer. Running, riding or gunfire scares them away sooner.
- Catch minigame. A quick reflex struggle, with server-side protection so two players can never catch the same Diubi.
- Unique companions. Each caught Diubi gets its own name and remembers the river where it was found.
- Pet system. Call or dismiss it with the item. It follows you, even through water, can’t be hurt, and rides on your shoulders.
- Wild Diubis greet your pet. Bring your companion to a colony and the wild Diubis gather around to greet it instead of running away.
- Cinematic interaction. Dynamic camera shots, six conversation topics in the Diubi language with live translation, and actions: pet, feed, dance, tricks, sing together, watch the horizon, stay and follow.
- 3D synced voices. Original sounds that everyone hears at once, with distance falloff and stereo panning.
- No black or invisible peds. A built-in render check makes sure every Diubi loads correctly.
- Easy to customise. Config, texts, dialogue and the water list are open even with escrow. English and Spanish included.
- Admin tools and exports. Test spawns, check water detection and record new habitats in-game.
- VORP & RSG framework
You can consult all the documentation regarding the use of the script, installation, etc., by clicking on the following LINK