
ㅤ
THE ULTIMATE MEDICAL SYSTEM
A complete, immersive medic job for RedM - diagnose, heal, revive and cure players, run a medicine cabinet, drive a medical wagon and manage your staff, eaturing:
Medic Job • Job System • Custom Practitioners • New Items • Custom Diseases • Doctor Clothes • Bird Alert • Cause-Specific Revive Kits • AI Doctor Fallback • Medical Wagon & Cabinet • Smart Player Selector • Live Staff Management
ㅤ
CONTENT
BOTH SIDES OF MEDICINE
• For the doctor: clock on at a station for a time-based wage, diagnose patients on a live sheet, revive the dead with cause-specific kits, inject ten cures by hand, run the cabinet and wagon stash, hire and manage your staff, and answer injury calls from across the map.
• For the patient: catch diseases from bites, bad water, poison, cold weather and cursed zones, bleed from gunfights and break bones from hard falls - wounds that persist through relog until they are treated, with an AI doctor stepping in when no medic is online.
FEATURES
-
On/Off-duty job with time-based pay - from the server, a per-station bank account, or your own economy script via export
-
Cause-specific revive kits (animal / hit / weapon / first-aid) with item durability
-
Full diagnostic NUI — cause of death, bleeding, broken bone and disease — savable as a report item
-
10 diseases, each with unique sources, symptoms, screen effects and its own cure
-
Bleeding & broken-bone system — bandages, splints, limping, and persistence across relog
-
Snake-bite co-op: drop into a "suck the venom" pose and let another player save you
-
AI doctor fallback that revives players for a fee when no live medic is on duty
-
Medical wagon with its own stash, plus a shared cabinet inventory
-
Built-in uniform wardrobe — live preview, separate man/woman lists, job & grade locks, /rc-proof
-
In-game staff management — hire nearby players, promote, demote, fire, and edit pay live
-
Live alert board with distance, zone, caller type and a history of taken calls
-
Smart player selector — a pin appears over every nearby player, click who you treat, never the wrong target
-
Self-registration bed so injured players can be healed even with no doctor online
-
22 hand-crafted item icons in authentic RDR2 black-and-white style
-
Custom, lightweight NUIs styled to match the game world
-
Deep, fully-commented config and 7 built-in languages (EN / RO / DE / IT / FR / ES / PT)
PERFECT FOR
-
Serious Roleplay Servers (disease and injury pressure)
-
Whitelisted medic / EMS factions
-
Economy-driven servers (wages, fees, station accounts)
-
Events & story arcs (outbreaks, epidemics, mass-casualty scenes)
-
Story-Driven Communities
-
Custom Framework Integrations
OPTIONAL MODULES
-
Metabolism sync — coming soon...
-
Action & economy logs — coming soon...
-
* Random medic missions — coming soon...
COMPATIBILITY
VORP • RSG • Custom Frameworks
Framework bridge files are fully open and customizable.
DEPENDENCIES
ADDITIONAL FREE SCRIPTS
-
spooni_libs
-
spooni_butcher
-
spooni_river
-
spooni_pickpocket
-
spooni_graverobbery
SPOONI QUALITY STANDARDS
Every SPOONI asset is created with a strong focus on immersion, performance, flexibility, and long-term usability. Our goal is to deliver systems that feel like a natural extension of the game while providing powerful tools for server owners and unique experiences for players.
And never forget - it's all about "The Rule of Cool".
SOCIALS
Follow us here to stay informed and never miss an update or special.
Discord • YouTube • Instagram • TikTok



